Trans-Yellow cone with Yellow Cap – Super Strength Potion. Defeats all adjacent enemies. Cost/Worth 4 Gold
Tran-Green (round brick) with Gray Cap – Meal replacement shake. Can substitute for food for one region. (See here) Cost/Worth 1 Gold
Trans-Light Blue with Compass Cap – Adds an additional space/turn movement when on a boat or canoe.Cost/Worth 4 Gold
Trans-Orange with Orange Cap – Pick-Your-Potion-Potion (excludes Annihilation potion). Cost/Worth 7 Gold
Trans-Green 1×1 Brick with Trans-Green Cap – Mega-Meal Potion. Can be used to replace meals and is good for three regions. Cost/Worth 4 Gold.
Trans-Light-Blue cone with Trans-Light-Blue Cap – Fountain of Youth Potion (available only at the Xangene River) – Restores full health. Cost/Worth – 9 Gold
Trans-Dark-Blue cone with Blue 1×1 tile Cap – Transformation Potion – Can transform any humanoid enemy into any defeated mutated animal to be fought (mutated animals are generally weaker…best used against bosses). Cost/Worth 8 Gold
Sai – Can defeat all adjacent enemies or defeat an enemy up to three spaces away in a straight line. Cost/Worth 7 Gold
Swing-rope – Attaches to the head of the hero and can swing to anywhere within reach of where the other end is attached. Cost/Worth 8 Gold.