Lego updates Heroica website.

Lego has updated the official Heroica website, and have added Ilrion information to the Heroica Book of Lore concerning the heroes, monsters, spells, and relics. There is also the new Comic #5 for the next chapter in the Heroica comic video saga, and they have added dialog with the bubble pop-ups. In other news, it appears that Nathuz is being discontinued and has been removed from the product list.

The video is worth a watch, and it drops hints that the Heroica saga is just getting started. It appears that Lego intends to indeed continue the product line by adding additional sets in the future. One of the funny things about the video is that the Vampire Lord says that “his master” has opened a “gate” (not referred to as the rift) with more monsters coming through it. Sounds very familiar…LOL.

In any case, also in the video, the Barbarian bows out in going on to Ilrion to rescue the King, and insists returning to his people’s camps to fight Goblins that are there. This could be Barresh Settlements. The video shows an image of the camps, and the structure looks a lot like the structure from the Ganrash polybag, with slightly different colors.

The image included here is a MOC I made inspired by a combination of the image of the camps in the video, and the picture from the Book of Lore Map.

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Bloodrun Fortress

The Bloodrun Fortress is a fortified area on the Other Side Northeast of the Tremion. The fortress has rivers of blood flowing all through it, and it can not be navigated on foot. One must use a canoe to paddle through the river, and do ones best to keep from vomiting while getting through the fortress. According to the Ancient Wizard, the whole experience is nauseating, and there are dangerous creatures all throughout it.

Characters, items, and features of note: (from left to right)

Morganite Scepter of Summoning – Does nothing on the Other Side, but it could be a scepter for another portal somewhere. Cost/Worth 8 Gold

Red Spider – Strength 3

Red Frog – Strength 4

Reddish-Brown Rat – Strength 5

Trans-Black Bottle – Medicine – Restores all Health Cost/Worth 11/9 Gold

Stone Guardians – Strength 6

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Tremion Pyramid

According to the Ancient Wizard’s tale of the Other Side in the Heroica Book of Lore, what he called the Tremion pyramid, is the ugliest sight he had every seen. There is nothing but endless darkness surrounding it, except for the Makker Pits to the West, the Traplands to the South, and that wretched fortress to the Northeast. Navigating the pyramid is a must for the adventurer that wishes to explore more of the Other Side. The Ancient Wizard gives a warning, however. The warning is that not only is the pyramid an ugly sight to bear, but it is also crawling with Goblins.

Characters and items of note: (from left to right)

Portal Destoryer (Ruby) – This relic is powerful enough to destroy a portal mound where the Scepters are mounted.

The Goblin Guardian – Strength 5

Goblin Warrior – Strength – 4

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Makker Pits

The Makker Pits is where The Dark One uses the dark powers of the Other Side to generate his armies of Golems and Goblins. It is a terrifying regoing that supplies The Dark One with a seemingly endless supply of warriors to do his bidding. The Pits and their magic dark energy sources continue on so long as The Dark One exists. According to legend, there is a special relic heavily guarded deep into the territory. Supposedly, this is one of four relics that can destroy portal mounds.

Characters, items, and features of note: (from left to right)

Portal Destroyer (Sapphire) – This relic is powerful enough to destroy a portal mound where the Scepters are mounted.

Dark Druid – Strength 6

Werewolf – Strength 5

Dark Magic Energy Source – This is the regions trap. These must be destroyed. When a hero comes adjacent to a Dark Magic Energy Source, he must attempt to destroy it. The rolls are as follows:

1/sword/skull – The hero destroys the Dark Magic Energy Source, but suffers damage. The hero loses two health and is stunned for two rounds.

2/skull – The hero fails to destroy the Dark Magic Energy Source, and loses four health and is stunned for four rounds.

3/sword – The hero destroys the Dark Magic Energy Source.

Shield – The hero destroys the Dark Magic Energy Source and gains up to four health.

Pit – This is the pits from which the Dark Magic Energy Source energizes to create Goblins. After the Dark Magic Energy Source is destroyed, the hero must immediately fight the Goblin Warrior or Golem Guardian inside the pit. Since these enemies are not yet fully developed, their Strength is reduced by two. (Goblin Warrior – Strength 2; Golem Guardian – Strength 3)

Ruby Scepter of Summoning – This is one of the portal scepters between Heroica and the Other Side. It must be captured. Nothing can be summoned by the heroes when on the Other Side. Cost/Worth – Not For Sale.

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The Traplands

The Traplands is a desert guarded by Golems. Worse though is that there are a series of traps that must be navigated. According to legend, these traps bring down spikes on the heads of those that which to cross the desert. The AncientWizard’s writings warn that only the swiftest and most cunning can survive them. There is no other known route to travel deeper into the Other Side than through The Traplands.

Characters and features of note: (from left to right)

Golem Guardian – Strength 5

Golem Lord – Strength 6

Spike Trap – This is the region’s trap. When coming adjacent to a trap, the hero must stop and roll to see what happens. The rolls for navigating the trap are as follows:

1/sword/skull – The hero may move to the next space though is injured by the trap. Loses two health.

2/skull – The hero is hit by the trap and loses four health.

3/sword – The trap does not trigger, the hero remains in the space next to the trap.

Shield – The trap does not trigger, and the hero may advance up to four spaces.

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Saplar Portal

Saplar Portal is the entry point to the Other Side from Heroica’s Danrolf portal. It is a heavily guarded portal, with strange beasts roaming everywhere in the region. It is a very dangerous place. The ancient people of Heroica tell stories of the first time the portal was discovered and opened, that a few brave men from Ennon crossed over the Rift and only one made it back, barely alive to tell the tale of the horrific beasts that awaits them on the Other Side. Few since have dared to cross over, and very few have ever returned. The Other Side is largely a mystery, but the Ancient Wizard from Ennon and his heroes supposedly made it all the way through to the lair of The Dark One, and charted most of the territory. Their tale is in the Heroica Book of Lore. This ancient book records the history and legends of Heroica, and the Ancient Wizard’s tale chronicles his journey to the Other Side with his band of heroes to defeat The Dark One. It includes maps and other details, but few believed the tale these days until the portal opened once again with the invading armies coming back to once again try to occupy Heroica.

Characters, items, and features of note: (from left to right)

Portal Mighty-taur – Strength 7

Portal Minotaur – Strength 7

Sapphire Scepter of Summoning – This is one of the portal scepters between Heroica and the Other Side. It must be captured. Nothing can be summoned by the heroes when on the Other Side. Cost/Worth – Not For Sale.

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Okay, so this is loads of fun.

http://heroica.lego.com/en-us/WebGame/Default.aspx

The Official Lego Heroica site has added a new game recently. It is Castle Fortaan. It is basically them giving the Heroica board game away for free on the computer.

The game is basically Heroica Castle Fortaan, so I don’t know what else to say about that since I am obviously a fan of the line, as this blog is evidence of that. In any case, they did a great job on it.

There are three maps, that function as levels, which are like the three configurations provided with the instructions in the game. The final level of course being the one with the Goblin King and his throne room. The game can be played with one to four players, just like the board game, and there are options to have the computer play other characters if there is one, two, or three players wishing to play, but the desire to have all the characters on the board.

When I played it, I chose to be the Barbarian, and chose to be the only player without the computer playing the others.

There are three difficulty levels, which are easy, medium, and expert.For me, the difference is negligible, except the amount of money one begins with at the start of the game, and lower die rolls, which changes how I play the web game.

What I like about it is that Lego gives you the exact same game play, while also giving their interpretation of the rules in those grey areas.

Granted, it is not near as fun as the real thing, in which you get to build the game, expand it how you want, and so forth, but it is good for killing time without setting anything up and wanting to get some Heroica action going.

I  also noticed myself doing things I probably wouldn’t do in the real game, such as ending my turn and waiting around for good roles to use weapons and skills and never once incur damage, but it helps with formulating strategies to use in the real game. Of course, there are also things possible in the the web game that usually doesn’t happen in the board game, such as getting all the items, amassing enough gold to buy almost everything in the store, and so forth.

Anyway,  I like this game, as it is closer to what one can expect from buying the board game so far as game play is concerned, than the other Heroica web game they have had online for some time now.Though, I must admit, I am a fan of that game as well for what it is in its own right.

It is nice to see the official Heroica site getting some attention as well.

Well done Lego.

If you are reading this and are bored, have a go at it.

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